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Might and magic 1 cheats
Might and magic 1 cheats










might and magic 1 cheats

Intellect is what your sorceror, and later on your archer need to make their spells more effective. Everyone should have it as high as possible. Still, you can never be sure.Įndurance gives a bonus to health gained on level up, so the earlier you can get it, the better for you. My archer didn’t have a lot of strength, but she did decent damage anyway.

might and magic 1 cheats

It might be needed for archers to, since I don’t see a damage stat for ranged attacks other than Accuracy, which already has a role, but I’m not sure. He will be in melee often enough later in the game, so it sucks that mine didn’t do any decent damage. Don’t neglect might on your rogue, like I did. While your sorceror will do the cleaning up in the early game, a good knight can do a lot later on. Might is required by your melee combatants, in order for them to do more damage. Some spells and quests are affected by alignment, and some items are alignment restricted, but it’s nothing of upmost importance, with one exception being your cleric, possibly. You can reverse your sex in the game later, but making them all female to begin with is the easier approach.Īs for the alignment of your characters, mix it up however you please. There’s a town in the game which is very difficult on male characters.

might and magic 1 cheats

If you want to have it easier, make all your characters female. In any case, your sorceror is the squishiest character, so they should be in the back. Again, the sixth slot seems to get into melee range more often, but I can’t be sure. In the last two slots, put your archer and your sorceror. The other slot should be filled by a cleric. I find that the fourth slot is more often in melee range than the third slot, so you might want to put your rogue there, though depending on his attributes, they might be better off in the back, using his ranged weapon. Your first two slots should go to the paladin and the knight.

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In subsequent playthroughs, feel free to try alternative party builds, but with your first run, one of each class is the easiest approach. Since there are six character slots and six classes in total, there really isn’t anything to think about.

  • The Secret Stronghold in the Enchanted Forest.
  • You’ll be cheating yourself out of a large amount of enjoyment by following a guide the first time around. Feel free to do it anyway, but I urge you to reconsider. The game is by far the most fun if you figure it out on your own, so I recommend you to stop reading this guide after the Useful Spells chapter. Other than first few sections, the rest of this page will majorly spoil Might and Magic Book One to you.
  • Might and Magic Book One: Optional Content Guide.
  • If you’re interested in a the optional content or the maps, you can find those at one of my other pages: This is a guide for the main content of Might and Magic Book One. Of course, there’s plenty of optional stuff this guide doesn’t cover, but there will be another guide for that to. Might and Magic Book One is not a newbie friendly game, so I thought I could write a quick walkthrough for it, giving you all you need to do to get from the start of the game to the end of it.












    Might and magic 1 cheats